ProsperiaMC Wiki
The central archive of the systems that govern wealth, territory, industry, conflict, and long-term identity across the world.
Prosperia is built as a living survival civilization where every action — whether beneath the earth, across the sea, within fortified borders, or upon the battlefield — feeds into a larger sovereign structure.
This codex records the principal systems through which that world moves.
The economy of Prosperia is defined by circulation, ownership, specialization, and strategic exposure.
Wealth enters the world through agriculture, maritime industry, subterranean excavation, contracts, bounty networks, territorial taxation, and relic-grade gear economies.
Crop farming remains one of the enduring pillars of this structure, sustaining both direct trade and larger industrial supply chains. Fishing and mining expand this further through custom rarity systems, while territorial ownership introduces treasury mechanics, upkeep, taxation, and tribute.
The result is not merely a market of sold items, but a world where value emerges from how players embed themselves within its infrastructure.
Territory is the sovereign skeleton of Prosperia.
A land begins as protected territory and evolves into treasury-backed infrastructure.
The treasury system allows claims, upkeep, and territorial actions to operate through formal land banks rather than purely personal balances.
When a land joins a nation, its upkeep is automatically paid by the nation's treasury. Nations typically tax their lands to cover these upkeep costs, with the tax appearing as part of the land's upkeep expenses.
Nations transform multiple lands into fiscal and geopolitical blocs.
A nation therefore behaves less like an alliance and more like a treasury-linked empire.
Wars are structured territorial campaigns.
The mines of Prosperia contain a buried secondary economy.
Mining gradually reveals:
Each may emerge in varying conditions, altering its value through preservation multipliers.
Artifacts emerge at 0.8% per ore break, ranging from Basic ($150) to Divine ($3,000). Identification times scale from 20 minutes to 280 minutes.
At this stage, the mine ceases to resemble a resource field and begins to feel archival.
The waters of Prosperia form their own maritime economy.
Over time, the harbor becomes less a shoreline and more an industry.
Equipment on Prosperia develops identity through enchant doctrine.
Excellent Enchants extend armor, weapons, tools, bows, and fishing rods into layered specialization.
The same piece of equipment may therefore become war relic, industrial instrument, or personal signature.
The bounty network operates through anonymous contracts.
Using NotBounties, players may place hidden treasury rewards on specific targets without revealing the issuer.
This introduces a layer of:
The true source of the contract remains concealed.
The Donut Order network formalizes requested goods into contracts.
Blocks, crafted items, rare materials, relic drops, and industrial components may all circulate through structured item commissions.
This system silently supports:
without exposing the underlying actors.
Portable containment for:
By combining an enchanted item and a book inside an anvil, enchantments may be extracted one by one, preserving the remaining identity of the item.
This turns gear maintenance into a form of equipment archaeology.
/lands
/l claim
/l unclaim
/l trust
/l deposit
/l withdraw
/l map
/n
/n create
/n invite
/n accept
/n relation
/w
/w declare
/w surrender
/w deny
/w info
/fish
/fish codex
/fish deliveries
/fish gut
/fish scales
/mine
/mine journal
/mine artifacts
/mine vessels
/bounty
/orders
/disenchant
/net
/skills
Prosperia is not a world of isolated plugins.
It is a connected civilization of:
The longer one remains within it, the less it resembles survival — and the more it begins to resemble a living state.